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Take the role of the Demon Lord and attack the humans.

Breach the human defenses with your troupes while being limited by a tight budget.  Your invasion consists of 6 missions where you must understand the strengths and weaknesses of your troops and the human heroes.

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Some more info about the mechanics:
* Living: nothing :,)
* Bulky: take more damage against explosives
* Armored: have a layer of armor that breaks off and spawns the armor-less version
* Ghost: take no damage from physical attacks
* Flying: take no damage from explosives and holy attacks
* Healing: heals nearby troops

Towers:
* Each tower has 3 levels
* Archer: shoots fast low damage physical attacks
* Cannon: shoots big strong but slow explosive balls at a short range
* Priest: attack everything in range
* Wizard: attack with magic quickly while also going through all troops

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About the developments of the game:
* I had planned to add more troop types, including the necromancer that would revive living troops as undead and have generally more missions, but was limited by time (aways).
* Ofcore the usual missing features: settings, sound, and music but know also a back-to-menu button in the first version.
* But at least all the levels are beatable from my testing :)


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